đ§ĢSkill Chart
Each monster is born with 4 skills (basic attack + 3 unique skills). 6 more skills can be added to the monster using skill cards. This chart helps you understand what each skill benefits are.
Skill Name | Description | Exclusive to Genesis |
---|---|---|
Minor Heal | Unleash a power wave that heals an ally or yourself by 30%. | |
Major Heal | Unleash a power wave that heals an ally or yourself by 40%. | |
Grand Heal | Unleash a power wave that heals an ally or yourself by 50%. | |
Templar Shield | Protects you or an ally with 10% bonus on defense for three turns. | |
Ancient Shield | Protects you or an ally with 15% bonus on defense for three turns. | |
Legendary Shield | Protects you or an ally with 18% bonus on defense and 3% increase of damage for three turns. | |
Fire Rain | Casts a shower of fire at the enemy that deals 50% more damage to them for 3 turns. | |
Toxic Rain | Casts a shower of poison at the enemy that deals 50% more damage to them for 3 turns. | |
Roar | The monster joins forces and roars towards an enemy and intimidates the monster with a 75% chance to decrease the enemy defense by 30%. | |
Big Roar | The monster joins forces and roars towards an enemy and intimidates the monster with a 35% chance to decrease the all enemies' defense by 30%. | |
Dragon Eye | A 50% chance to increase your monsters critical chances for 2 turns. | |
Dragon Dance | Heals a small amount of life for your monster lineup. | |
Dragon Lust | A 30% chance to hypnotize an enemy monster and it becomes stunned for 2 rounds. | |
Sand Throw | Throw sand towards an enemy monster with a 40% of chance to decrease their accuracy by 50%. | |
Little Nap | Takes a short nap for 2 turns and when the monster wakes up increase of 50% attack damage and 30% defense. | |
Rain Dance | Casts a rain at the enemy that deals damage to them for 3 turns with an effect of 50% damage. | |
Swiftness | Increase a monster's dodge speed by applying +150% Evade Ratio for 2 turns. | |
Rock Body | Hardens the monster skin causing its blocking chance to increase by 30% and decreasing the opponents damage by 40% for 3 turns. | |
Last Whisper | As a last attack your monster takes a last breath and increases an allies attack by 200% for one turn and then passes out soon after. | |
Dance | A dance in celebration of nature increasing all your monsters damage by 5%. | |
Night Time | Makes the scene night time in which causes all monsters in the arena to lose perception and accuracy. | |
Ugly Face | Look at an enemy monster with such an ugly face that it has a 40% chance to lower opponents attack for 2 turns. | |
Scare Look | Gives an enemy monster a piercing look and has a 40% chance to lower opponents defense for 2 turns. | |
Smart Brain | Increases your ability to think ahead and increases your attack damage by 10%. | |
Wrap | Traps the enemy with roots for 2 turns causing him to take 30% damage per turn. | |
Blood Rage | Attacks random enemies in a rage of blood dealing 100% damage and unfortunately you will lose 30% health. | |
Big Stomp | Fly above the enemy monster and land as fast as you can on top of it and deal 80% damage and 40% chance to stun the enemy monster for 2 turns. | |
Wing Attack | Advances towards the enemy monster and makes an attack, slicing through the air dealing 110% damage. | |
Blood Strike | Attacks an enemy with its own blood dealing 150% damage and unfortunately you lose 15% health. | |
Charge | Attack towards the enemy and deal 200% damage, but in return your attack reduces -50% and defense -20% for the next turn. | |
Double Strike | Attacks a specific enemy two times and deals 60% damage. | |
Last Stand | Gather all your strength to perform a last resort 300% attack, but your attack and defense will be reduced by 70% for the next 8 turns. | |
Strike | Strike a specific enemy one time and deal 100% damage. | |
Triple Strike | Strike a specific enemy three times dealing a total of 150% damage. | |
Spinning Horn | Advances towards the enemy by spinning and dealing 100% damage to the enemy and has a 75% chance to bleed for 2 turns. If bleeding occurs the opponent will lose a total of 10% health in 2 turns. | |
Toxic Horn | Advances towards the enemy by spinning and dealing 100% damage to the enemy and has a 75% chance to poison the enemy monster for 2 turns. | |
Fire Horn | Advances towards the enemy by spinning and dealing 100% damage to the enemy and has a 75% chance to ignite the enemy monster for 2 turns. | |
Bite | Bite an enemy monster for 120% damage. | |
Bite Fury | Bite an enemy monster several times and deal 50% damage for each bite. | |
Tail Slap | Spins with great force towards an enemy monster and slaps it with its tail for 100% damage. | |
Tail Swirl | It spins non-stop towards the enemy monster and attacking it with its tail several times dealing 80% damage per attack. | |
Horn Lift | Use the monster horn to lift the enemy and knock him up for 100% damage and have a 40% chance to stun the enemy monster for 2 turns. | |
Tail Jump | Jumps and spins in the air, falling and slapping the enemy monster in the head for 100% damage and has a 40% chance to stun the enemy monster for 2 turns. | |
Dragon Crunch | Run towards an enemy monster and bites for 100% damage and 80% chance to bleed for 2 turns. If bleeding occurs the opponent will lose a total of 10% health in 2 turns. | |
Headbutt | Advance towards an enemy monster and head-butt dealing 150% damage, but losing 10% of your own health. | |
Steel Headbutt | Advance towards an enemy monster and head-butt dealing 160% damage, but losing 10% health. | |
Aqua Tail | Attack an enemy monster with the aqua tail dealing 120% damage. | |
Rollout | You curl into a ball and spin towards the enemy for 120% damage. | |
Fire Breath | Launches a fireballs randomly at enemies dealing 100% damage to all enemies with your attack selection. | |
Double Fire Breath | Launches two fireballs randomly at enemies dealing 50% damage to enemies. | |
Ignite | Throws a weaker fireball at the enemy. A 75% chance of setting the enemy on fire for 2 turns. | |
Ignition | Throws a weaker fireball at the enemy. A 75% chance of setting the enemy on fire for 3 turns. | |
Poison | Attacks the enemy with a weaker poison ball. A 75% chance of poisoning the enemy for 2 turns. | |
Double Poison Breath | Throws two poisoned projectiles at random enemies dealing 60% damage and an 80% chance to poison for 2 turns. | |
Poison Breath | Throws a poisoned projectiles at the enemy dealing 80% damage and a 100% chance to poison for 2 turns. | |
Soul Strike | Launches projectiles at all enemies with 50% damage to each opponent. | |
Leech Life | Attacks the enemy from a distance with 80% damage to the opponent and you recover 10% of your health. | |
Eye Laser | Launches a beam of light from eyes for 110% damage and a 25% chance to ignite the enemy for 2 turns. | |
Air Cut | Air-slicing force with your wings dealing 120% damage. | |
Hyper Beam | Release of an energy beam that deals 150% damage to your opponent. | |
Rock Throw | Throws a large boulder towards the enemy monster dealing 120% damage and stunning it for 2 turns. | |
Blind Madness | Shooting of random lightning to all sides dealing 160% damage with a chance of all monsters on the field can be hit. | |
Energy Spit | Energy spit towards the enemy monster for 120% damage. | |
Piercing Horn | Launches a piercing horn for 200% damage. | |
Water Shoot | Launches a jet of water towards a monster for 120% damage and has a 20% chance for the fire class enemy to become soaked. If he gets soaked, reduce defense by 20-30% for 2 turns | |
Water Shotgun | Launches a jet of water towards all enemy monsters dealing 80% damage to each of the enemies and has a 60% chance of getting a fire monster soaked. | |
Bubbles | Launches bubbles at an enemy monster that deals 50% damage and has a 100% chance of getting it soaked against a fire type monster. | |
Horn Shoot | Launches bubbles at an enemy monster that deals 50% damage and has a 100% chance of getting it soaked. | |
Basic Attack | A sandard attack dealing 100% damage. | |
Slap | Slaps an enemy monster with great force dealing 110% damage | |
Slap Fury | Fury of slaps dealing 80% damage for each slap. | |
Healing Bless | Blesses an allied monster and grants it a minor heal for 2 turns. | |
Fighter Spirit | Summons an ancient fighting spirit that boosts the monster to fight with all its might. Increasing the monster's strength for 2 turns. | |
Scratch | Dashes towards the enemy monster and scratches it for 110% damage. | |
Big Scratch | A large scratch that is capable of leaving the enemy bleeding by doing 100% damage with a 50% chance to bleed. If bleeding occurs the opponent will lose a total of 10% health in 2 turns. | |
Scratch Fury | Scratches a monster repeatedly in a round dealing 80% damage with each scratch. | |
Hidden Sense | Focus to the point of feeling how everything flows around you. Monster's accuracy will be increase by 10% for 2 turns. | |
Death Blink | Looks towards an enemy monster and blinks at it in such a frightening way that it deals 110% damage. | |
Double Slap | Advances on a monster and deals two slaps dealing 140% damage. | |
Cry | Cry so loud that enemy monsters go crazy losing some of their accuracy. | |
Sharp Claws | Sharpen your claws and attack a monster directly dealing 100% damage and a 20% chance to bleed. If bleeding occurs the opponent will lose a total of 10% health in 2 turns. | |
Claw Attack | Attacks an enemy monster with its claws for 110% damage. | |
Claw Rage Attack | Attacks an enemy monster nonstop dealing 70% damage for each attack. | |
Turtle Shell | Protect your monster from being attacked for one turn. | |
Shark Theeths | Bite an enemy monster with shark teeth dealing 90% damage and a 50% chance to bleed the monster opponent. If bleeding occurs the opponent will lose a total of 10% health in 2 turns. | |
Healing Aura | A healing aura surrounds you where each past turn the monster slowly heals for 2 turns. | |
Play | Plays with an allied monster and causing the ally monster's damage to increase for 2 turns. | |
Pray | Pray to a higher being and then an allied monster gains a defense increase for 2 turns. | |
Plague | Launches an infected cloud towards an enemy monster and infects it for 2 turns dealing damage to the enemy monster. | |
Lightning Strike | Causes lightning to fall on an enemy monster dealing 130% damage. | |
Perfect Reflection | Makes a perfect copy of yourself that helps you make the next attack dealing 200% damage. | |
Lightning | Launches a river towards the enemy dealing 120% damage. | |
Lightning Rain | Causes a cloud of lightning to appear over an enemy monster dealing lightning damage to it for 2 turns. | |
Spark | Launches a spark towards an enemy monster dealing 110% damage. | |
Paralize | Casts a spark towards an enemy monster that has a 50% chance to stun the monster. | |
Lava Punch | Punch an enemy monster with lava for 110% damage and have a 25% chance to deal fire damage to the monster. | |
Lightning Punch | Electric punch an enemy monster for 110% damage and has a 25% chance to deal electrical damage to the monster. | |
Lucky Strike | Throws a punch that has a 50% chance of dealing double damage. | |
Water Punch | Punch an enemy monster with water for 110% damage and have a 25% chance to deal water damage to the monster. | |
Blind | Casts a spell towards a monster and has a 30% chance to blind the monster causing it to miss 2 attacks. | |
Psychic Attack | Launches a psychic attack on an enemy monster dealing 120% damage. | |
Ice Armor | Coats your body in a mesh of ice increasing your defense for 2 turns. | |
Ice Gloves | Wraps the paws with an ice glove causing damage to increase for 2 turns. | |
Ice Frost | Creates an ice storm that damages all enemy monsters for 2 turns. | |
Hibernate | Hibernates and stays 3 turns without being able to take any action. The monster's defense increases in an extraordinary way during that time and at the end you heal. | |
Moster Slayer | Increases the power of the monster that used the skill for 2 turns. | |
Ice Shards | Shoots jagged chunks of ice towards a monster dealing 110% damage to the enemy monster. | |
Ice Breath | Casts an ice breath towards the enemy causing their dodge speed to decrease for 2 turns. | |
Heart Attack | Launches a heart towards an enemy monster dealing 50% damage and with a 30% chance the enemy monster will fall in love and not attack for 2 turn. | |
Psychic Crunch | Crushes an enemy monster with psychic strength dealing 120% damage. | |
Psychic Headbutt | Charges towards an enemy and headbutts them with psychic power dealing 110% damage to the enemy monster. | |
Power Absorption | Absorb the power of an enemy monster and use its attack power for 2 turns. | |
Sonic Punch | A high speed punch that it breaks the sound barrier dealing 120% damage. | |
Sonic Headbutt | A high speed headbutt that it breaks the sound barrier dealing 130% damage. | |
Sonic Speed | Increases the speed of the monster that uses this skill for 2 turns. | |
Cutting Punch | Throws a blade-shaped punch to a monster that deals 120% damage. | |
Pirouette Kick | A twirling motion kick towards the monster dealing 130% damage. | |
Hardened Punch | Harden the monster's paw and punch an enemy monster for 130% damage. | |
Hardened Double Punch | Harden the monster's paw and punch an enemy monster twice in a row dealing 140% damage. | |
Hardened Tail Slap | Hardens the tail and dashes towards the monster dealing 130% damage to an enemy monster. | |
Claps | Slap an enemy monster in the face multiple times dealing 60% damage for each slap. | |
X Cut | Makes an x-shaped slash that everything it touches cuts 25% chance of bleeding and dealing 110% damage. If bleeding occurs the opponent will lose a total of 10% health in 2 turns. | |
Glass Breaker | Shoots a Laser through the horn so powerful that it passes through anything dealing 130% damage. | |
Hyper Shoot | Concentrates a powerful shot that shoots out from between its horns dealing 130% damage. | |
Multi Shoot | Shoots lasers from between its horns dealing 50% damage with each laser fired. | |
Concentration | Creates perfect concentration for your monster and increases damage for 2 turns. | |
Slash | Slash an enemy monster dealing 120% damage. | |
Lacerate | Uses its teeth to lacerate an enemy monster for 120% damage. | |
Push | Knocks a monster causing it to take some damage dealing 120% damage. | |
Vampire Fangs | Bites an enemy monster with your vampire fangs dealing 100% damage and healing your monster by 20%. | |
Smash | Leaps and crushes an enemy monster dealing 110% damage and a 25% chance to stun the enemy monster. | |
Open Wounds | Attacks an enemy monster with nails for 100% damage and has a 25% chance to open a wound and cause an enemy monster to bleed. If bleeding occurs the opponent will lose a total of 10% health in 2 turns. | |
Seeds of Death | Drops a handful of seeds under an enemy monster causing a plant to grow and starts damaging the monster for 2 turns. | |
Shades of Scarlat | Attacks a monster several times dealing 60% damage for each attack and the opponent will bleed for 1 turn in which they will lose 5% health. | |
Camouflage | Camouflages the skin of the monster that used the skill increasing evasion. | |
Tail Blade | Slashes an enemy monster with its bladed tail dealing 100% damage and a 20% chance to bleed an enemy monster. If bleeding occurs the opponent will lose a total of 10% health in 2 turns. | |
Boomerang Horn | Launches the horn of the monster that used the skill towards an enemy monster dealing 120% damage. | |
Overload | Focus on making your body change and your attack damage will increase by 20%. | |
Hide | Crouch and pretend to hide like a turtle increasing a chance to dodge an attack for 2 turns. | |
Healing Rain | Cast a cloud on any monsters and recover 20% health each turn. The cloud will last for two turns in which would you give a total of 40% health. | |
Explosive Horn | Blasts an enemy monster for 130% damage. | |
Blackout | Launches an attack against an enemy monster that blinds it, decreasing the attack damage. The enemy monster goes 2 turns without playing. Your monster will lose 20% of their health. | |
Get Stronger | The monster that launched the attack loses 20% of its health. | |
Passionate Look | Give an enemy monster a passionate look and a chance of 30% for the enemy monster falling in love. Which would disable the enemy monster from attacking for 2 turns. | |
Tough Skin | Turns the skin to harder than stone on the selected monster, increasing the defense by 35%. | |
Straight Shoot | Fires an accuruate laser at an enemy monster and does 130% damage. | |
Steel Skin | Turns the skin to steel on the selected monster, increasing the defense by 40%. | |
Claw Shoot | Launches the claws towards an enemy monster dealing 130% damage. | |
V Cut | Dash towards the enemy monster and make a v-shaped slash dealing 130% damage. | |
Brute Force | Increases the attack damage by 200% for 2 turns. | |
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