đ§ĢSkill Chart
Each monster is born with 4 skills (basic attack + 3 unique skills). 6 more skills can be added to the monster using skill cards. This chart helps you understand what each skill benefits are.
Last updated
Each monster is born with 4 skills (basic attack + 3 unique skills). 6 more skills can be added to the monster using skill cards. This chart helps you understand what each skill benefits are.
Last updated
Skill Name | Description | Exclusive to Genesis |
---|---|---|
Minor Heal
Unleash a power wave that heals an ally or yourself by 30%.
Major Heal
Unleash a power wave that heals an ally or yourself by 40%.
Grand Heal
Unleash a power wave that heals an ally or yourself by 50%.
Templar Shield
Protects you or an ally with 10% bonus on defense for three turns.
Ancient Shield
Protects you or an ally with 15% bonus on defense for three turns.
Legendary Shield
Protects you or an ally with 18% bonus on defense and 3% increase of damage for three turns.
Fire Rain
Casts a shower of fire at the enemy that deals 50% more damage to them for 3 turns.
Toxic Rain
Casts a shower of poison at the enemy that deals 50% more damage to them for 3 turns.
Roar
The monster joins forces and roars towards an enemy and intimidates the monster with a 75% chance to decrease the enemy defense by 30%.
Big Roar
The monster joins forces and roars towards an enemy and intimidates the monster with a 35% chance to decrease the all enemies' defense by 30%.
Dragon Eye
A 50% chance to increase your monsters critical chances for 2 turns.
Dragon Dance
Heals a small amount of life for your monster lineup.
Dragon Lust
A 30% chance to hypnotize an enemy monster and it becomes stunned for 2 rounds.
Sand Throw
Throw sand towards an enemy monster with a 40% of chance to decrease their accuracy by 50%.
Little Nap
Takes a short nap for 2 turns and when the monster wakes up increase of 50% attack damage and 30% defense.
Rain Dance
Casts a rain at the enemy that deals damage to them for 3 turns with an effect of 50% damage.
Swiftness
Increase a monster's dodge speed by applying +150% Evade Ratio for 2 turns.
Rock Body
Hardens the monster skin causing its blocking chance to increase by 30% and decreasing the opponents damage by 40% for 3 turns.
Last Whisper
As a last attack your monster takes a last breath and increases an allies attack by 200% for one turn and then passes out soon after.
Dance
A dance in celebration of nature increasing all your monsters damage by 5%.
Night Time
Makes the scene night time in which causes all monsters in the arena to lose perception and accuracy.
Ugly Face
Look at an enemy monster with such an ugly face that it has a 40% chance to lower opponents attack for 2 turns.
Scare Look
Gives an enemy monster a piercing look and has a 40% chance to lower opponents defense for 2 turns.
Smart Brain
Increases your ability to think ahead and increases your attack damage by 10%.
Wrap
Traps the enemy with roots for 2 turns causing him to take 30% damage per turn.
Blood Rage
Attacks random enemies in a rage of blood dealing 100% damage and unfortunately you will lose 30% health.
Big Stomp
Fly above the enemy monster and land as fast as you can on top of it and deal 80% damage and 40% chance to stun the enemy monster for 2 turns.
Wing Attack
Advances towards the enemy monster and makes an attack, slicing through the air dealing 110% damage.
Blood Strike
Attacks an enemy with its own blood dealing 150% damage and unfortunately you lose 15% health.
Charge
Attack towards the enemy and deal 200% damage, but in return your attack reduces -50% and defense -20% for the next turn.
Double Strike
Attacks a specific enemy two times and deals 60% damage.
Last Stand
Gather all your strength to perform a last resort 300% attack, but your attack and defense will be reduced by 70% for the next 8 turns.
Strike
Strike a specific enemy one time and deal 100% damage.
Triple Strike
Strike a specific enemy three times dealing a total of 150% damage.
Spinning Horn
Advances towards the enemy by spinning and dealing 100% damage to the enemy and has a 75% chance to bleed for 2 turns. If bleeding occurs the opponent will lose a total of 10% health in 2 turns.
Toxic Horn
Advances towards the enemy by spinning and dealing 100% damage to the enemy and has a 75% chance to poison the enemy monster for 2 turns.
Fire Horn
Advances towards the enemy by spinning and dealing 100% damage to the enemy and has a 75% chance to ignite the enemy monster for 2 turns.
Bite
Bite an enemy monster for 120% damage.
Bite Fury
Bite an enemy monster several times and deal 50% damage for each bite.
Tail Slap
Spins with great force towards an enemy monster and slaps it with its tail for 100% damage.
Tail Swirl
It spins non-stop towards the enemy monster and attacking it with its tail several times dealing 80% damage per attack.
Horn Lift
Use the monster horn to lift the enemy and knock him up for 100% damage and have a 40% chance to stun the enemy monster for 2 turns.
Tail Jump
Jumps and spins in the air, falling and slapping the enemy monster in the head for 100% damage and has a 40% chance to stun the enemy monster for 2 turns.
Dragon Crunch
Run towards an enemy monster and bites for 100% damage and 80% chance to bleed for 2 turns. If bleeding occurs the opponent will lose a total of 10% health in 2 turns.
Headbutt
Advance towards an enemy monster and head-butt dealing 150% damage, but losing 10% of your own health.
Steel Headbutt
Advance towards an enemy monster and head-butt dealing 160% damage, but losing 10% health.
Aqua Tail
Attack an enemy monster with the aqua tail dealing 120% damage.
Rollout
You curl into a ball and spin towards the enemy for 120% damage.
Fire Breath
Launches a fireballs randomly at enemies dealing 100% damage to all enemies with your attack selection.
Double Fire Breath
Launches two fireballs randomly at enemies dealing 50% damage to enemies.
Ignite
Throws a weaker fireball at the enemy. A 75% chance of setting the enemy on fire for 2 turns.
Ignition
Throws a weaker fireball at the enemy. A 75% chance of setting the enemy on fire for 3 turns.
Poison
Attacks the enemy with a weaker poison ball. A 75% chance of poisoning the enemy for 2 turns.
Double Poison Breath
Throws two poisoned projectiles at random enemies dealing 60% damage and an 80% chance to poison for 2 turns.
Poison Breath
Throws a poisoned projectiles at the enemy dealing 80% damage and a 100% chance to poison for 2 turns.
Soul Strike
Launches projectiles at all enemies with 50% damage to each opponent.
Leech Life
Attacks the enemy from a distance with 80% damage to the opponent and you recover 10% of your health.
Eye Laser
Launches a beam of light from eyes for 110% damage and a 25% chance to ignite the enemy for 2 turns.
Air Cut
Air-slicing force with your wings dealing 120% damage.
Hyper Beam
Release of an energy beam that deals 150% damage to your opponent.
Rock Throw
Throws a large boulder towards the enemy monster dealing 120% damage and stunning it for 2 turns.
Blind Madness
Shooting of random lightning to all sides dealing 160% damage with a chance of all monsters on the field can be hit.
Energy Spit
Energy spit towards the enemy monster for 120% damage.
Piercing Horn
Launches a piercing horn for 200% damage.
Water Shoot
Launches a jet of water towards a monster for 120% damage and has a 20% chance for the fire class enemy to become soaked. If he gets soaked, reduce defense by 20-30% for 2 turns
Water Shotgun
Launches a jet of water towards all enemy monsters dealing 80% damage to each of the enemies and has a 60% chance of getting a fire monster soaked.
Bubbles
Launches bubbles at an enemy monster that deals 50% damage and has a 100% chance of getting it soaked against a fire type monster.
Horn Shoot
Launches bubbles at an enemy monster that deals 50% damage and has a 100% chance of getting it soaked.
Basic Attack
A sandard attack dealing 100% damage.
Slap
Slaps an enemy monster with great force dealing 110% damage
Slap Fury
Fury of slaps dealing 80% damage for each slap.
Healing Bless
Blesses an allied monster and grants it a minor heal for 2 turns.
Fighter Spirit
Summons an ancient fighting spirit that boosts the monster to fight with all its might. Increasing the monster's strength for 2 turns.
Scratch
Dashes towards the enemy monster and scratches it for 110% damage.
Big Scratch
A large scratch that is capable of leaving the enemy bleeding by doing 100% damage with a 50% chance to bleed. If bleeding occurs the opponent will lose a total of 10% health in 2 turns.
Scratch Fury
Scratches a monster repeatedly in a round dealing 80% damage with each scratch.
Hidden Sense
Focus to the point of feeling how everything flows around you. Monster's accuracy will be increase by 10% for 2 turns.
Death Blink
Looks towards an enemy monster and blinks at it in such a frightening way that it deals 110% damage.
Double Slap
Advances on a monster and deals two slaps dealing 140% damage.
Cry
Cry so loud that enemy monsters go crazy losing some of their accuracy.
Sharp Claws
Sharpen your claws and attack a monster directly dealing 100% damage and a 20% chance to bleed. If bleeding occurs the opponent will lose a total of 10% health in 2 turns.
Claw Attack
Attacks an enemy monster with its claws for 110% damage.
Claw Rage Attack
Attacks an enemy monster nonstop dealing 70% damage for each attack.
Turtle Shell
Protect your monster from being attacked for one turn.
Shark Theeths
Bite an enemy monster with shark teeth dealing 90% damage and a 50% chance to bleed the monster opponent. If bleeding occurs the opponent will lose a total of 10% health in 2 turns.
Healing Aura
A healing aura surrounds you where each past turn the monster slowly heals for 2 turns.
Play
Plays with an allied monster and causing the ally monster's damage to increase for 2 turns.
Pray
Pray to a higher being and then an allied monster gains a defense increase for 2 turns.
Plague
Launches an infected cloud towards an enemy monster and infects it for 2 turns dealing damage to the enemy monster.
Lightning Strike
Causes lightning to fall on an enemy monster dealing 130% damage.
Perfect Reflection
Makes a perfect copy of yourself that helps you make the next attack dealing 200% damage.
Lightning
Launches a river towards the enemy dealing 120% damage.
Lightning Rain
Causes a cloud of lightning to appear over an enemy monster dealing lightning damage to it for 2 turns.
Spark
Launches a spark towards an enemy monster dealing 110% damage.
Paralize
Casts a spark towards an enemy monster that has a 50% chance to stun the monster.
Lava Punch
Punch an enemy monster with lava for 110% damage and have a 25% chance to deal fire damage to the monster.
Lightning Punch
Electric punch an enemy monster for 110% damage and has a 25% chance to deal electrical damage to the monster.
Lucky Strike
Throws a punch that has a 50% chance of dealing double damage.
Water Punch
Punch an enemy monster with water for 110% damage and have a 25% chance to deal water damage to the monster.
Blind
Casts a spell towards a monster and has a 30% chance to blind the monster causing it to miss 2 attacks.
Psychic Attack
Launches a psychic attack on an enemy monster dealing 120% damage.
Ice Armor
Coats your body in a mesh of ice increasing your defense for 2 turns.
Ice Gloves
Wraps the paws with an ice glove causing damage to increase for 2 turns.
Ice Frost
Creates an ice storm that damages all enemy monsters for 2 turns.
Hibernate
Hibernates and stays 3 turns without being able to take any action. The monster's defense increases in an extraordinary way during that time and at the end you heal.
Moster Slayer
Increases the power of the monster that used the skill for 2 turns.
Ice Shards
Shoots jagged chunks of ice towards a monster dealing 110% damage to the enemy monster.
Ice Breath
Casts an ice breath towards the enemy causing their dodge speed to decrease for 2 turns.
Heart Attack
Launches a heart towards an enemy monster dealing 50% damage and with a 30% chance the enemy monster will fall in love and not attack for 2 turn.
Psychic Crunch
Crushes an enemy monster with psychic strength dealing 120% damage.
Psychic Headbutt
Charges towards an enemy and headbutts them with psychic power dealing 110% damage to the enemy monster.
Power Absorption
Absorb the power of an enemy monster and use its attack power for 2 turns.
Sonic Punch
A high speed punch that it breaks the sound barrier dealing 120% damage.
Sonic Headbutt
A high speed headbutt that it breaks the sound barrier dealing 130% damage.
Sonic Speed
Increases the speed of the monster that uses this skill for 2 turns.
Cutting Punch
Throws a blade-shaped punch to a monster that deals 120% damage.
Pirouette Kick
A twirling motion kick towards the monster dealing 130% damage.
Hardened Punch
Harden the monster's paw and punch an enemy monster for 130% damage.
Hardened Double Punch
Harden the monster's paw and punch an enemy monster twice in a row dealing 140% damage.
Hardened Tail Slap
Hardens the tail and dashes towards the monster dealing 130% damage to an enemy monster.
Claps
Slap an enemy monster in the face multiple times dealing 60% damage for each slap.
X Cut
Makes an x-shaped slash that everything it touches cuts 25% chance of bleeding and dealing 110% damage. If bleeding occurs the opponent will lose a total of 10% health in 2 turns.
Glass Breaker
Shoots a Laser through the horn so powerful that it passes through anything dealing 130% damage.
Hyper Shoot
Concentrates a powerful shot that shoots out from between its horns dealing 130% damage.
Multi Shoot
Shoots lasers from between its horns dealing 50% damage with each laser fired.
Concentration
Creates perfect concentration for your monster and increases damage for 2 turns.
Slash
Slash an enemy monster dealing 120% damage.
Lacerate
Uses its teeth to lacerate an enemy monster for 120% damage.
Push
Knocks a monster causing it to take some damage dealing 120% damage.
Vampire Fangs
Bites an enemy monster with your vampire fangs dealing 100% damage and healing your monster by 20%.
Smash
Leaps and crushes an enemy monster dealing 110% damage and a 25% chance to stun the enemy monster.
Open Wounds
Attacks an enemy monster with nails for 100% damage and has a 25% chance to open a wound and cause an enemy monster to bleed. If bleeding occurs the opponent will lose a total of 10% health in 2 turns.
Seeds of Death
Drops a handful of seeds under an enemy monster causing a plant to grow and starts damaging the monster for 2 turns.
Shades of Scarlat
Attacks a monster several times dealing 60% damage for each attack and the opponent will bleed for 1 turn in which they will lose 5% health.
Camouflage
Camouflages the skin of the monster that used the skill increasing evasion.
Tail Blade
Slashes an enemy monster with its bladed tail dealing 100% damage and a 20% chance to bleed an enemy monster. If bleeding occurs the opponent will lose a total of 10% health in 2 turns.
Boomerang Horn
Launches the horn of the monster that used the skill towards an enemy monster dealing 120% damage.
Overload
Focus on making your body change and your attack damage will increase by 20%.
Hide
Crouch and pretend to hide like a turtle increasing a chance to dodge an attack for 2 turns.
Healing Rain
Cast a cloud on any monsters and recover 20% health each turn. The cloud will last for two turns in which would you give a total of 40% health.
Explosive Horn
Blasts an enemy monster for 130% damage.
Blackout
Launches an attack against an enemy monster that blinds it, decreasing the attack damage. The enemy monster goes 2 turns without playing. Your monster will lose 20% of their health.
Get Stronger
The monster that launched the attack loses 20% of its health.
Passionate Look
Give an enemy monster a passionate look and a chance of 30% for the enemy monster falling in love. Which would disable the enemy monster from attacking for 2 turns.
Tough Skin
Turns the skin to harder than stone on the selected monster, increasing the defense by 35%.
Straight Shoot
Fires an accuruate laser at an enemy monster and does 130% damage.
Steel Skin
Turns the skin to steel on the selected monster, increasing the defense by 40%.
Claw Shoot
Launches the claws towards an enemy monster dealing 130% damage.
V Cut
Dash towards the enemy monster and make a v-shaped slash dealing 130% damage.
Brute Force
Increases the attack damage by 200% for 2 turns.