đŸ§ĢSkill Chart

Each monster is born with 4 skills (basic attack + 3 unique skills). 6 more skills can be added to the monster using skill cards. This chart helps you understand what each skill benefits are.

Skill NameDescriptionExclusive to Genesis

Minor Heal

Unleash a power wave that heals an ally or yourself by 30%.

Major Heal

Unleash a power wave that heals an ally or yourself by 40%.

Grand Heal

Unleash a power wave that heals an ally or yourself by 50%.

Templar Shield

Protects you or an ally with 10% bonus on defense for three turns.

Ancient Shield

Protects you or an ally with 15% bonus on defense for three turns.

Legendary Shield

Protects you or an ally with 18% bonus on defense and 3% increase of damage for three turns.

Fire Rain

Casts a shower of fire at the enemy that deals 50% more damage to them for 3 turns.

Toxic Rain

Casts a shower of poison at the enemy that deals 50% more damage to them for 3 turns.

Roar

The monster joins forces and roars towards an enemy and intimidates the monster with a 75% chance to decrease the enemy defense by 30%.

Big Roar

The monster joins forces and roars towards an enemy and intimidates the monster with a 35% chance to decrease the all enemies' defense by 30%.

Dragon Eye

A 50% chance to increase your monsters critical chances for 2 turns.

Dragon Dance

Heals a small amount of life for your monster lineup.

Dragon Lust

A 30% chance to hypnotize an enemy monster and it becomes stunned for 2 rounds.

Sand Throw

Throw sand towards an enemy monster with a 40% of chance to decrease their accuracy by 50%.

Little Nap

Takes a short nap for 2 turns and when the monster wakes up increase of 50% attack damage and 30% defense.

Rain Dance

Casts a rain at the enemy that deals damage to them for 3 turns with an effect of 50% damage.

Swiftness

Increase a monster's dodge speed by applying +150% Evade Ratio for 2 turns.

Rock Body

Hardens the monster skin causing its blocking chance to increase by 30% and decreasing the opponents damage by 40% for 3 turns.

Last Whisper

As a last attack your monster takes a last breath and increases an allies attack by 200% for one turn and then passes out soon after.

Dance

A dance in celebration of nature increasing all your monsters damage by 5%.

Night Time

Makes the scene night time in which causes all monsters in the arena to lose perception and accuracy.

Ugly Face

Look at an enemy monster with such an ugly face that it has a 40% chance to lower opponents attack for 2 turns.

Scare Look

Gives an enemy monster a piercing look and has a 40% chance to lower opponents defense for 2 turns.

Smart Brain

Increases your ability to think ahead and increases your attack damage by 10%.

Wrap

Traps the enemy with roots for 2 turns causing him to take 30% damage per turn.

Blood Rage

Attacks random enemies in a rage of blood dealing 100% damage and unfortunately you will lose 30% health.

Big Stomp

Fly above the enemy monster and land as fast as you can on top of it and deal 80% damage and 40% chance to stun the enemy monster for 2 turns.

Wing Attack

Advances towards the enemy monster and makes an attack, slicing through the air dealing 110% damage.

Blood Strike

Attacks an enemy with its own blood dealing 150% damage and unfortunately you lose 15% health.

Charge

Attack towards the enemy and deal 200% damage, but in return your attack reduces -50% and defense -20% for the next turn.

Double Strike

Attacks a specific enemy two times and deals 60% damage.

Last Stand

Gather all your strength to perform a last resort 300% attack, but your attack and defense will be reduced by 70% for the next 8 turns.

Strike

Strike a specific enemy one time and deal 100% damage.

Triple Strike

Strike a specific enemy three times dealing a total of 150% damage.

Spinning Horn

Advances towards the enemy by spinning and dealing 100% damage to the enemy and has a 75% chance to bleed for 2 turns. If bleeding occurs the opponent will lose a total of 10% health in 2 turns.

Toxic Horn

Advances towards the enemy by spinning and dealing 100% damage to the enemy and has a 75% chance to poison the enemy monster for 2 turns.

Fire Horn

Advances towards the enemy by spinning and dealing 100% damage to the enemy and has a 75% chance to ignite the enemy monster for 2 turns.

Bite

Bite an enemy monster for 120% damage.

Bite Fury

Bite an enemy monster several times and deal 50% damage for each bite.

Tail Slap

Spins with great force towards an enemy monster and slaps it with its tail for 100% damage.

Tail Swirl

It spins non-stop towards the enemy monster and attacking it with its tail several times dealing 80% damage per attack.

Horn Lift

Use the monster horn to lift the enemy and knock him up for 100% damage and have a 40% chance to stun the enemy monster for 2 turns.

Tail Jump

Jumps and spins in the air, falling and slapping the enemy monster in the head for 100% damage and has a 40% chance to stun the enemy monster for 2 turns.

Dragon Crunch

Run towards an enemy monster and bites for 100% damage and 80% chance to bleed for 2 turns. If bleeding occurs the opponent will lose a total of 10% health in 2 turns.

Headbutt

Advance towards an enemy monster and head-butt dealing 150% damage, but losing 10% of your own health.

Steel Headbutt

Advance towards an enemy monster and head-butt dealing 160% damage, but losing 10% health.

Aqua Tail

Attack an enemy monster with the aqua tail dealing 120% damage.

Rollout

You curl into a ball and spin towards the enemy for 120% damage.

Fire Breath

Launches a fireballs randomly at enemies dealing 100% damage to all enemies with your attack selection.

Double Fire Breath

Launches two fireballs randomly at enemies dealing 50% damage to enemies.

Ignite

Throws a weaker fireball at the enemy. A 75% chance of setting the enemy on fire for 2 turns.

Ignition

Throws a weaker fireball at the enemy. A 75% chance of setting the enemy on fire for 3 turns.

Poison

Attacks the enemy with a weaker poison ball. A 75% chance of poisoning the enemy for 2 turns.

Double Poison Breath

Throws two poisoned projectiles at random enemies dealing 60% damage and an 80% chance to poison for 2 turns.

Poison Breath

Throws a poisoned projectiles at the enemy dealing 80% damage and a 100% chance to poison for 2 turns.

Soul Strike

Launches projectiles at all enemies with 50% damage to each opponent.

Leech Life

Attacks the enemy from a distance with 80% damage to the opponent and you recover 10% of your health.

Eye Laser

Launches a beam of light from eyes for 110% damage and a 25% chance to ignite the enemy for 2 turns.

Air Cut

Air-slicing force with your wings dealing 120% damage.

Hyper Beam

Release of an energy beam that deals 150% damage to your opponent.

Rock Throw

Throws a large boulder towards the enemy monster dealing 120% damage and stunning it for 2 turns.

Blind Madness

Shooting of random lightning to all sides dealing 160% damage with a chance of all monsters on the field can be hit.

Energy Spit

Energy spit towards the enemy monster for 120% damage.

Piercing Horn

Launches a piercing horn for 200% damage.

Water Shoot

Launches a jet of water towards a monster for 120% damage and has a 20% chance for the fire class enemy to become soaked. If he gets soaked, reduce defense by 20-30% for 2 turns

Water Shotgun

Launches a jet of water towards all enemy monsters dealing 80% damage to each of the enemies and has a 60% chance of getting a fire monster soaked.

Bubbles

Launches bubbles at an enemy monster that deals 50% damage and has a 100% chance of getting it soaked against a fire type monster.

Horn Shoot

Launches bubbles at an enemy monster that deals 50% damage and has a 100% chance of getting it soaked.

Basic Attack

A sandard attack dealing 100% damage.

Slap

Slaps an enemy monster with great force dealing 110% damage

Slap Fury

Fury of slaps dealing 80% damage for each slap.

Healing Bless

Blesses an allied monster and grants it a minor heal for 2 turns.

Fighter Spirit

Summons an ancient fighting spirit that boosts the monster to fight with all its might. Increasing the monster's strength for 2 turns.

Scratch

Dashes towards the enemy monster and scratches it for 110% damage.

Big Scratch

A large scratch that is capable of leaving the enemy bleeding by doing 100% damage with a 50% chance to bleed. If bleeding occurs the opponent will lose a total of 10% health in 2 turns.

Scratch Fury

Scratches a monster repeatedly in a round dealing 80% damage with each scratch.

Hidden Sense

Focus to the point of feeling how everything flows around you. Monster's accuracy will be increase by 10% for 2 turns.

Death Blink

Looks towards an enemy monster and blinks at it in such a frightening way that it deals 110% damage.

Double Slap

Advances on a monster and deals two slaps dealing 140% damage.

Cry

Cry so loud that enemy monsters go crazy losing some of their accuracy.

Sharp Claws

Sharpen your claws and attack a monster directly dealing 100% damage and a 20% chance to bleed. If bleeding occurs the opponent will lose a total of 10% health in 2 turns.

Claw Attack

Attacks an enemy monster with its claws for 110% damage.

Claw Rage Attack

Attacks an enemy monster nonstop dealing 70% damage for each attack.

Turtle Shell

Protect your monster from being attacked for one turn.

Shark Theeths

Bite an enemy monster with shark teeth dealing 90% damage and a 50% chance to bleed the monster opponent. If bleeding occurs the opponent will lose a total of 10% health in 2 turns.

Healing Aura

A healing aura surrounds you where each past turn the monster slowly heals for 2 turns.

Play

Plays with an allied monster and causing the ally monster's damage to increase for 2 turns.

Pray

Pray to a higher being and then an allied monster gains a defense increase for 2 turns.

Plague

Launches an infected cloud towards an enemy monster and infects it for 2 turns dealing damage to the enemy monster.

Lightning Strike

Causes lightning to fall on an enemy monster dealing 130% damage.

Perfect Reflection

Makes a perfect copy of yourself that helps you make the next attack dealing 200% damage.

Lightning

Launches a river towards the enemy dealing 120% damage.

Lightning Rain

Causes a cloud of lightning to appear over an enemy monster dealing lightning damage to it for 2 turns.

Spark

Launches a spark towards an enemy monster dealing 110% damage.

Paralize

Casts a spark towards an enemy monster that has a 50% chance to stun the monster.

Lava Punch

Punch an enemy monster with lava for 110% damage and have a 25% chance to deal fire damage to the monster.

Lightning Punch

Electric punch an enemy monster for 110% damage and has a 25% chance to deal electrical damage to the monster.

Lucky Strike

Throws a punch that has a 50% chance of dealing double damage.

Water Punch

Punch an enemy monster with water for 110% damage and have a 25% chance to deal water damage to the monster.

Blind

Casts a spell towards a monster and has a 30% chance to blind the monster causing it to miss 2 attacks.

Psychic Attack

Launches a psychic attack on an enemy monster dealing 120% damage.

Ice Armor

Coats your body in a mesh of ice increasing your defense for 2 turns.

Ice Gloves

Wraps the paws with an ice glove causing damage to increase for 2 turns.

Ice Frost

Creates an ice storm that damages all enemy monsters for 2 turns.

Hibernate

Hibernates and stays 3 turns without being able to take any action. The monster's defense increases in an extraordinary way during that time and at the end you heal.

Moster Slayer

Increases the power of the monster that used the skill for 2 turns.

Ice Shards

Shoots jagged chunks of ice towards a monster dealing 110% damage to the enemy monster.

Ice Breath

Casts an ice breath towards the enemy causing their dodge speed to decrease for 2 turns.

Heart Attack

Launches a heart towards an enemy monster dealing 50% damage and with a 30% chance the enemy monster will fall in love and not attack for 2 turn.

Psychic Crunch

Crushes an enemy monster with psychic strength dealing 120% damage.

Psychic Headbutt

Charges towards an enemy and headbutts them with psychic power dealing 110% damage to the enemy monster.

Power Absorption

Absorb the power of an enemy monster and use its attack power for 2 turns.

Sonic Punch

A high speed punch that it breaks the sound barrier dealing 120% damage.

Sonic Headbutt

A high speed headbutt that it breaks the sound barrier dealing 130% damage.

Sonic Speed

Increases the speed of the monster that uses this skill for 2 turns.

Cutting Punch

Throws a blade-shaped punch to a monster that deals 120% damage.

Pirouette Kick

A twirling motion kick towards the monster dealing 130% damage.

Hardened Punch

Harden the monster's paw and punch an enemy monster for 130% damage.

Hardened Double Punch

Harden the monster's paw and punch an enemy monster twice in a row dealing 140% damage.

Hardened Tail Slap

Hardens the tail and dashes towards the monster dealing 130% damage to an enemy monster.

Claps

Slap an enemy monster in the face multiple times dealing 60% damage for each slap.

X Cut

Makes an x-shaped slash that everything it touches cuts 25% chance of bleeding and dealing 110% damage. If bleeding occurs the opponent will lose a total of 10% health in 2 turns.

Glass Breaker

Shoots a Laser through the horn so powerful that it passes through anything dealing 130% damage.

Hyper Shoot

Concentrates a powerful shot that shoots out from between its horns dealing 130% damage.

Multi Shoot

Shoots lasers from between its horns dealing 50% damage with each laser fired.

Concentration

Creates perfect concentration for your monster and increases damage for 2 turns.

Slash

Slash an enemy monster dealing 120% damage.

Lacerate

Uses its teeth to lacerate an enemy monster for 120% damage.

Push

Knocks a monster causing it to take some damage dealing 120% damage.

Vampire Fangs

Bites an enemy monster with your vampire fangs dealing 100% damage and healing your monster by 20%.

Smash

Leaps and crushes an enemy monster dealing 110% damage and a 25% chance to stun the enemy monster.

Open Wounds

Attacks an enemy monster with nails for 100% damage and has a 25% chance to open a wound and cause an enemy monster to bleed. If bleeding occurs the opponent will lose a total of 10% health in 2 turns.

Seeds of Death

Drops a handful of seeds under an enemy monster causing a plant to grow and starts damaging the monster for 2 turns.

Shades of Scarlat

Attacks a monster several times dealing 60% damage for each attack and the opponent will bleed for 1 turn in which they will lose 5% health.

Camouflage

Camouflages the skin of the monster that used the skill increasing evasion.

Tail Blade

Slashes an enemy monster with its bladed tail dealing 100% damage and a 20% chance to bleed an enemy monster. If bleeding occurs the opponent will lose a total of 10% health in 2 turns.

Boomerang Horn

Launches the horn of the monster that used the skill towards an enemy monster dealing 120% damage.

Overload

Focus on making your body change and your attack damage will increase by 20%.

Hide

Crouch and pretend to hide like a turtle increasing a chance to dodge an attack for 2 turns.

Healing Rain

Cast a cloud on any monsters and recover 20% health each turn. The cloud will last for two turns in which would you give a total of 40% health.

Explosive Horn

Blasts an enemy monster for 130% damage.

Blackout

Launches an attack against an enemy monster that blinds it, decreasing the attack damage. The enemy monster goes 2 turns without playing. Your monster will lose 20% of their health.

Get Stronger

The monster that launched the attack loses 20% of its health.

Passionate Look

Give an enemy monster a passionate look and a chance of 30% for the enemy monster falling in love. Which would disable the enemy monster from attacking for 2 turns.

Tough Skin

Turns the skin to harder than stone on the selected monster, increasing the defense by 35%.

Straight Shoot

Fires an accuruate laser at an enemy monster and does 130% damage.

Steel Skin

Turns the skin to steel on the selected monster, increasing the defense by 40%.

Claw Shoot

Launches the claws towards an enemy monster dealing 130% damage.

V Cut

Dash towards the enemy monster and make a v-shaped slash dealing 130% damage.

Brute Force

Increases the attack damage by 200% for 2 turns.

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